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Demo TC


61 odpowiedzi w tym temacie

#1 Yacek

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Napisano 06 listopad 2008 - 18:15

Pojawiło się demo TC. Każdy zniecierpliwiony może już sam sprawdzić jak to wygląda.
Link do dema: http://www.egosoft.c...tc/demos_pl.php

#2 secoh

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Napisano 06 listopad 2008 - 20:03

Dzięki za info!

#3 hanss

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Napisano 06 listopad 2008 - 20:54

Będzie ciężko....bo o ile obiekty ruchome i stcje wyglądają całkiem całkiem...to kosmos jest raczej ubogi.
--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Home Edition (5.1, Build 2600) Dodatek Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version:	DirectX 10.0 (4.10.0000.6000)
Graphics Card Info:	NVIDIA GeForce 8800 GT [512 MB]    Driver: 6.14.0011.6921
CPU Info:		Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs)
Usable System Memory:	2046 MB


Video Settings During Benchmark:
	Screen Resolution:	1680 x 1050 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		NONE
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 36.2 average fps	 11.0 minimum fps	 83.0 maximum fps
  Scene "Fight"	 76.8 average fps	 28.0 minimum fps	 182.0 maximum fps
  Scene "Build"	 66.3 average fps	 42.0 minimum fps	 90.0 maximum fps
  Scene "Think"	 31.1 average fps	 22.0 minimum fps	 55.0 maximum fps

Overall average framerate: 52.6 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 

Nieznaczna poprawa w trybie SLi
--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Home Edition (5.1, Build 2600) Dodatek Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version:	DirectX 10.0 (4.10.0000.6000)
Graphics Card Info:	NVIDIA GeForce 8800 GT [512 MB]    Driver: 6.14.0011.6921
CPU Info:		Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs)
Usable System Memory:	2046 MB


Video Settings During Benchmark:
	Screen Resolution:	1680 x 1050 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		NONE
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 34.4 average fps	 10.0 minimum fps	 80.0 maximum fps
  Scene "Fight"	 78.0 average fps	 27.0 minimum fps	 191.0 maximum fps
  Scene "Build"	 90.5 average fps	 53.0 minimum fps	 147.0 maximum fps
  Scene "Think"	 40.1 average fps	 24.0 minimum fps	 67.0 maximum fps

Overall average framerate: 60.8 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com


#4 starjacker0

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Napisano 07 listopad 2008 - 07:14

Szkoda, ze to demo nie jest grywalne.
Jeszcze tyle czekania, az bede mial TC - swoja droga nie potrafie przewidziec kiedy to nastapi, gdyz nie wiem, kiedy spadnie mi manna z nieba :unsure: (czyt. kasa).

#5 Wiencek

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Napisano 07 listopad 2008 - 14:52

No rzeczywiście szkoda że nie jest grywalne, ale przynajmniej można się zacząć chwalić wynikami, tak jak to było przy demie samego X3.

A oto moje chwilowe wyniki wykonane dziś rano, zaznaczam że miałem jeszcze muła w tle więc może wyciągnę coś więcej na wyższych ustawieniach z włączonym alacrityPC.
--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Professional (5.1, Build 2600) Dodatek Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version:	DirectX 9.0c (4.09.0000.0904)
Graphics Card Info:	NVIDIA GeForce 7900 GS [512 MB]    Driver: 6.14.0011.7824
CPU Info:		Intel(R) Pentium(R) 4 CPU 2.60GHz (2 CPUs)
Usable System Memory:	1534 MB


Video Settings During Benchmark:
	Screen Resolution:	1024 x 768 * [32], fullscreen
	Using Shader Profile:	1.4
	Antialias Mode:		NONE
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	medium
	Shader Quality:		medium
	High Quality Bumpmaps:	disabled
	Environment Mapping:	enabled
	Glow Filter:		disabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 12.3 average fps	 3.0 minimum fps	 25.0 maximum fps
  Scene "Fight"	 23.7 average fps	 7.0 minimum fps	 61.0 maximum fps
  Scene "Build"	 36.9 average fps	 20.0 minimum fps	 78.0 maximum fps
  Scene "Think"	 16.8 average fps	 8.0 minimum fps	 29.0 maximum fps

Overall average framerate: 22.4 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 


#6 hanss

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Napisano 07 listopad 2008 - 17:47

Ja jeszcze sprawdzę po weakendzie...gdy dorzucę 2GB ramu.

#7 Yacek

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Napisano 07 listopad 2008 - 18:12

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Professional (5.1, Build 2600) Dodatek Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version:	DirectX 9.0c (4.09.0000.0904)
Graphics Card Info:	ATI Radeon HD 4800 Series  [512 MB]    Driver: 6.14.0010.6869
CPU Info:		Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz (2 CPUs)
Usable System Memory:	2046 MB


Video Settings During Benchmark:
	Screen Resolution:	1024 x 768 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		8x
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	28 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 32.8 average fps	 6.0 minimum fps	 70.0 maximum fps
  Scene "Fight"	 70.2 average fps	 17.0 minimum fps	 217.0 maximum fps
  Scene "Build"	 88.3 average fps	 39.0 minimum fps	 160.0 maximum fps
  Scene "Think"	 35.1 average fps	 17.0 minimum fps	 61.0 maximum fps

Overall average framerate: 56.6 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 

Tylko dziwne, bo wersja Dema to 1.2.0.0 a patch 1.2.1 poprawił dużo w płynności gry.

#8 hanss

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Napisano 07 listopad 2008 - 23:27

Po maxymalnych cięciach mamy to:
--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Home Edition (5.1, Build 2600) Dodatek Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version:	DirectX 10.0 (4.10.0000.6000)
Graphics Card Info:	NVIDIA GeForce 8800 GT  [512 MB]    Driver: 6.14.0011.7824
CPU Info:		Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs)
Usable System Memory:	2046 MB


Video Settings During Benchmark:
	Screen Resolution:	1680 x 1050 * [32], fullscreen
	Using Shader Profile:	1.1
	Antialias Mode:		NONE
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	low
	Shader Quality:		low
	High Quality Bumpmaps:	disabled
	Environment Mapping:	disabled
	Glow Filter:		disabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	64 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 42.5 average fps	 14.0 minimum fps	 94.0 maximum fps
  Scene "Fight"	 89.8 average fps	 33.0 minimum fps	 216.0 maximum fps
  Scene "Build"	 128.5 average fps	 72.0 minimum fps	 295.0 maximum fps
  Scene "Think"	 61.3 average fps	 32.0 minimum fps	 113.0 maximum fps

Overall average framerate: 80.6 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 


#9 Wiencek

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Napisano 08 listopad 2008 - 09:02

Hanss to nie są maksymalne cięcia, nie zmieniłeś rozdziałki. :unsure:

Dobra a oto po włączeniu alacrityPC (nic mi to kompletnie nie dało, albo mam za słabą kartę albo komputer domaga się reinstalki okienek) jak widać średnia FPS spadła mi tylko o 3 klatki:
--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Professional (5.1, Build 2600) Dodatek Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version:	DirectX 9.0c (4.09.0000.0904)
Graphics Card Info:	NVIDIA GeForce 7900 GS [512 MB]    Driver: 6.14.0011.7824
CPU Info:		Intel(R) Pentium(R) 4 CPU 2.60GHz (2 CPUs)
Usable System Memory:	1534 MB


Video Settings During Benchmark:
	Screen Resolution:	1024 x 768 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		2x
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 11.3 average fps	 2.0 minimum fps	 24.0 maximum fps
  Scene "Fight"	 22.9 average fps	 7.0 minimum fps	 60.0 maximum fps
  Scene "Build"	 31.3 average fps	 18.0 minimum fps	 56.0 maximum fps
  Scene "Think"	 12.2 average fps	 3.0 minimum fps	 17.0 maximum fps

Overall average framerate: 19.4 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 


#10 hanss

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Napisano 08 listopad 2008 - 10:38

Masz rację.
--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Home Edition (5.1, Build 2600) Dodatek Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version:	DirectX 10.0 (4.10.0000.6000)
Graphics Card Info:	NVIDIA GeForce 8800 GT  [512 MB]    Driver: 6.14.0011.7824
CPU Info:		Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs)
Usable System Memory:	2046 MB


Video Settings During Benchmark:
	Screen Resolution:	1024 x 768 * [32], fullscreen
	Using Shader Profile:	1.1
	Antialias Mode:		NONE
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	low
	Shader Quality:		low
	High Quality Bumpmaps:	disabled
	Environment Mapping:	disabled
	Glow Filter:		disabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	64 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 48.1 average fps	 15.0 minimum fps	 96.0 maximum fps
  Scene "Fight"	 98.1 average fps	 34.0 minimum fps	 259.0 maximum fps
  Scene "Build"	 145.5 average fps	 82.0 minimum fps	 328.0 maximum fps
  Scene "Think"	 66.1 average fps	 34.0 minimum fps	 118.0 maximum fps

Overall average framerate: 89.4 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 






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